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Tjoh311
06-14-2005, 02:54 AM
Hello,

Heres the error:

Unreal engine initialized
Bound to SDLDrv.so
Joystick [0] : Unknown Joystick
SDLClient initialized.
Bound to Render.so
Lighting subsystem initialized
Rendering initialized
LoadMap: Entry
Bound to Fire.so
Case-insensitive search: Botpack -> ..\System\BotPack.u
Bound to IpDrv.so
appError called:
Class Actor Member Owner problem: Script=48 C++=52
Executing UObject::StaticShutdownAfterError
Executing USDLClient::ShutdownAfterError
Signal: SIGIOT [iot trap]
Aborting.
Exiting.

It was working just fine. not sure what I did wrong the last time I was on my machine.

I'm running libranet 2.8.1

Tjoh311
06-17-2005, 02:45 AM
update!!!
I fixed it somehow!
I just downloaded the installer again and reinstalled.