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uberLinuxN3wbie
06-14-2001, 04:17 PM
Ok, every time I run quake3(run by typing ./quake3.x86), it keeps saying it cannot find LibGL!! I'm sure Mesa is installed while instailling mandrake, also Xfree(checked in the software manager). Can anyone help??
Another quaestion; Everytime I try to run TuxRacer, its doesdnt run... anybody know the prob to this one?
uberLinuxN3wbie
06-14-2001, 09:09 PM
Anybody???
I believe TuxRacer also uses OpenGL so it would be the same problem.
You'll get more help when you tell people what card you have, which version of X-windows if you're not using 'Drake 8.0, etc.
uberLinuxN3wbie
06-14-2001, 10:11 PM
Oops, heh. Thanks for mentioning...
I use a Geforce2 MX with Madrake 8.0.
demetrius
06-14-2001, 10:18 PM
You dont want to use Mesa with an nvidia card. Go to http://www.nvidia.com and download the drivers, then if you still have trouble post back.
uberLinuxN3wbie
06-14-2001, 11:33 PM
Tried it, but still not working. But i got differnt errors, here;
[root@192 quake3]# ./quake3.x86
Q3 1.27g linux-i386 Dec 18 2000
----- FS_Startup -----
Current search path:
/root/.q3a/baseq3
./baseq3/pak5.pk3 (7 files)
./baseq3/pak4.pk3 (272 files)
./baseq3/pak0.pk3 (3539 files)
./baseq3
----------------------
3818 files in pk3 files
execing default.cfg
couldn't exec q3config.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
Joystick is not active.
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
...loading libGL.so: Initializing OpenGL display
...setting mode 3: 640 480
Using XFree86-VidModeExtension Version 0.8
XF86DGA Mouse (Version 1.1) initialized
XFree86-VidModeExtension Activated at 640x480
Xlib: extension "GLX" missing on display ":0.0".
Xlib: extension "GLX" missing on display ":0.0".
Xlib: extension "GLX" missing on display ":0.0".
Xlib: extension "GLX" missing on display ":0.0".
Xlib: extension "GLX" missing on display ":0.0".
Xlib: extension "GLX" missing on display ":0.0".
Xlib: extension "GLX" missing on display ":0.0".
Xlib: extension "GLX" missing on display ":0.0".
Xlib: extension "GLX" missing on display ":0.0".
Xlib: extension "GLX" missing on display ":0.0".
Xlib: extension "GLX" missing on display ":0.0".
Xlib: extension "GLX" missing on display ":0.0".
Xlib: extension "GLX" missing on display ":0.0".
Xlib: extension "GLX" missing on display ":0.0".
Xlib: extension "GLX" missing on display ":0.0".
Xlib: extension "GLX" missing on display ":0.0".
Couldn't get a visual
...WARNING: could not set the given mode (3)
...loading libMesaVoodooGL.so: QGL_Init: Can't load libMesaVoodooGL.so from /etc/ld.so.conf or current dir: /usr/local/games/quake3/libMesaVoodooGL.so: cannot open shared object file: No such file or directory
failed
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
----- CL_Shutdown -----
-----------------------
Error: GLimp_Init() - could not load OpenGL subsystem
Anyone know?
EDIT: Oh after the new drivers, TuxRacer still not working, neithher of all the other GL apps i think.
EDIT: Hmmm... all the OpenGL games say "Couldn't find matching GLX visual" just some info you might want.
[ 14 June 2001: Message edited by: uberLinuxN3wbie ]
demetrius
06-14-2001, 11:42 PM
You'll need to make a couple modifications to your XF86Config-4 file which should be in /etc/X11. Add the line load "glx" under section "Module" and under section "Device" change the Driver entry from "nv" to "nvidia"
uberLinuxN3wbie
06-14-2001, 11:57 PM
Nope, still the same...
uberLinuxN3wbie
06-15-2001, 01:23 PM
Anybody?
demetrius
06-15-2001, 02:44 PM
Did you install both the GLX drivers and the kernel module from nvidia? IF so, did you install them by rpm or from the tar.gz version? There is documentation at the nvidia website on how to install them and an excellent guide over at http://www.evil3d.net that goes step by step through getting the drivers and kernel module installed under Mandrake 8.0.
Avatar
06-15-2001, 02:48 PM
Hey, thanks for the pimpage! :)
demetrius
06-15-2001, 02:51 PM
Anytime :D ... great work deserves recognition.
uberLinuxN3wbie
06-15-2001, 07:17 PM
Wooo! I got the nVidia Drivers installed correctly! Thanks for the article! I can run the Mesa demos now, but all the other opengl games just comes up with a black screen, and Quake3 exited with this message...
"Received signal 11, exiting... "
demetrius
06-15-2001, 07:36 PM
Hmm .. make sure you have the resolution defined in your XF86Config-4 for the resolution and color depth that you are running Quake3 in. Default is 640x480 16bit color I believe. Also, and this may not make a difference, but I would start Quake from the script in the quake3 directory rather than the quake3.x86 file. There should be an executable script in your quake3 folder called 'quake3'.
uberLinuxN3wbie
06-15-2001, 11:03 PM
Oh I got it working. For some reason its better to start linux with no graphical login. Just use the good 'ole startx. Everything works great. Thanks again for the help!
[ 15 June 2001: Message edited by: uberLinuxN3wbie ]