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Polaris
04-30-1999, 01:06 AM
http://192.246.40.36/q3test/test_graphic.jpg
192.246.40.36/q3test/mirrors.html (http://192.246.40.36/q3test/mirrors.html)

P O S T
Y O U R
C O M M E N T S
H E R E...

Let da games begin...Mouuahahahaa!!!


http://192.246.40.36/q3a_logo_small.gif http://192.246.40.36/screenshots/02151999/ss_3_thumb.jpg

Polaris
05-02-1999, 04:13 PM
Well it appears that few have taken the plunge so this post may be singularly useless. Just the same Matt Ownby has taken the time to put together a short & sweet tshooting guide. It aint' purrfect but he deserves a nod for sparing others a few frustrating hours(days) of tweaking...

C L I C K H E R E...
www.planetquake.com/bop/thenotes.html (http://www.planetquake.com/bop/thenotes.html)

PS. If anyone else finds a similar/improved tshooting guide post it here so others can do the nasty under penguin power...Cheers all.

*waves to Eccentric&Geoff*

--------------
"As you have probably heard by now, the first release in going to be the mac version, probably followed by the linux version, and only then the windows version...MacOS still sucks."
John Carmack/id Software - Sunday, April 25
('nuff said...)

Geoff
05-03-1999, 02:32 AM
*waves back*

I think my quake-freak friend showed me a preview of Q3 once... it definitely looked nice. But a quick hoon around the block in my car beats the crap out of any computer game. If you knew my car you'd understand http://www.linuxplanet.com/discussion/wink.gif

Eccentric
05-03-1999, 10:12 AM
They say you shouldn't even waste your time playing it without some sort of 3D acceleration. I've got a TNT(no 3D accel), but I'm trying to get a Voodoo2/3 before it actually comes out. Don't think I'm going to mess with this version

Eccentric
05-04-1999, 06:47 PM
Geoff pointed out the "no 3D accel" comment above. I don't mean TNT has no 3D accel, I mean that you can't utilize the 3D accel of a TNT in Linux yet. Only 3dfx.