cjanscen
06-12-2003, 04:04 AM
I have no idea where to look or even exactly what its called, or at what level it is implemented, but it is this:
Your mouse cursor never hits a boudry, when you go to the edge of the screen it comes "out" the other side (at the same horiz/vert level/line), or top/bottom...understand?
If not: Usually when you move your cursor to the edge of the screen it "hits" it, and can't go any farther...if it were boundless, once it hit the edge of the screen it would automatically be re-positioned at the other side (or top/bottom) of the screen, so it seems like the cursor just "rolls through"
Any pointer (haha) to a program that could do this would be great!
Your mouse cursor never hits a boudry, when you go to the edge of the screen it comes "out" the other side (at the same horiz/vert level/line), or top/bottom...understand?
If not: Usually when you move your cursor to the edge of the screen it "hits" it, and can't go any farther...if it were boundless, once it hit the edge of the screen it would automatically be re-positioned at the other side (or top/bottom) of the screen, so it seems like the cursor just "rolls through"
Any pointer (haha) to a program that could do this would be great!